iOS

Optimising the Canvas HTML5 element

Optimising the Canvas HTML5 element

While developing my own tile/sprite drawing engine, I stumble upon several problems related to the Canvas element: I thought it would be a good idea to share my experiences. Canvas clearing Since not all canvas...

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A better time widget for mobile devices

A better time widget for mobile devices

While playing with various mobile (touch-enabled) OS I noticed that all were using the very same widget for setting time. Here is the one used in iOS: … and the one used in the latest...

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